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3.1 Introduction
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LuaCOM User Manual (Version
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2.4.7 Error Handling
 
Contents
3. Implementing COM objects in Lua
(This chapter is under construction. Please report bugs, mistakes or suggestions.)
Subsections
3.1 Introduction
3.2 Is it really useful?
3.3 Terminology
3.4 Building a LuaCOM COM server
3.4.1 Specify the component
3.4.1.0.1 Example
3.4.2 Objects to be exported
3.4.3 Building the type library
3.4.4 Registration Information
3.4.5 Registering the Component Object
3.4.6 Implementing and Exposing the Component
3.4.7 Initialization and Termination
Initialization
Termination
3.5 Running the COM server
3.6 Generating Events
Vinicius da Silva Almendra 2003-06-27