/* avoid multiple inclusions */ #ifndef SIMPLE_PAINT_FILE_H #define SIMPLE_PAINT_FILE_H #include #include class SimplePaintFile { char* filename; imImage* image; bool dirty; public: SimplePaintFile() :filename(0), image(0), dirty(false) { } void SetFilename(const char* new_filename); const char* GetFilename() const { return filename; } void SetImage(imImage* new_image, bool release = true); const imImage* GetImage() const { return image; } void SetImageChanged() { dirty = true; } bool GetImageChanged() const { return dirty; } imImage* Read(const char* new_filename) const; bool Write(const char* new_filename) const; void SetFormat(const char* new_filename); bool New(int width, int height); void New(imImage* new_image); bool Open(const char* new_filename); bool SaveAsFile(const char* new_filename); bool SaveCheck(); void SaveFile(); void Close(); }; #endif