Returns a name of an interface element, if the element has an associated name using IupSetHandle or using LED (which calls IupSetHandle when parsed).

Notice that a handle can have many names. IupGetName will return the last name set.


char* IupGetName(Ihandle* ih); [in C]
iup.GetName(ih: ihandle) -> (name: string) [in Lua]

ih: Identifier of the interface element.

Returns: the name.


This name is not associated with the Lua variable name; this was inherited from LED and is needed for some functions.

See Also

IupSetHandle, IupGetHandle, IupGetAllNames.