-- IupImage Example in IupLua -- Creates a button, a label, a toggle and a radio using an image. -- Uses an image for the cursor as well. require( "iuplua" ) -- Defines an "X" image img_x = iup.image{ { 1,2,3,3,3,3,3,3,3,2,1 }, { 2,1,2,3,3,3,3,3,2,1,2 }, { 3,2,1,2,3,3,3,2,1,2,3 }, { 3,3,2,1,2,3,2,1,2,3,3 }, { 3,3,3,2,1,2,1,2,3,3,3 }, { 3,3,3,3,2,1,2,3,3,3,3 }, { 3,3,3,2,1,2,1,2,3,3,3 }, { 3,3,2,1,2,3,2,1,2,3,3 }, { 3,2,1,2,3,3,3,2,1,2,3 }, { 2,1,2,3,3,3,3,3,2,1,2 }, { 1,2,3,3,3,3,3,3,3,2,1 } -- Sets "X" image colors ; colors = { "0 1 0", "255 0 0", "255 255 0" } } -- Defines a cursor image img_cursor = iup.image{ { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,1,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,1,1,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,1,2,2,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,1,1,2,0,0,2,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,2,1,1,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } -- Sets cursor image colors ; colors = { "255 0 0", "128 0 0" }, hotspot = "21:10" } -- Creates a button and associates image img_x to it btn = iup.button{ image = img_x, title = "btn" } -- Creates a label and associates image img_x to it lbl = iup.label{ image = img_x, title = "lbl" } -- Creates toggle and associates image img_x to it tgl = iup.toggle{ image = img_x, title = "tgl" } -- Creates two toggles and associates image img_x to them tgl_radio_1 = iup.toggle{ image = img_x, title = "tgl_radio_1" } tgl_radio_2 = iup.toggle{ image = img_x, title = "tgl_radio_2" } -- Creates label showing image size lbl_size = iup.label{ title = '"X" image width = '..img_x.width..'; "X" image height = '..img_x.height } -- Creates frames around the elements frm_btn = iup.frame{btn; title="button"} frm_lbl = iup.frame{lbl; title="label" } frm_tgl = iup.frame{tgl; title="toggle"} frm_tgl_radio = iup.frame{ iup.radio{ iup.vbox { tgl_radio_1, tgl_radio_2 } }; title="radio", size="EIGHTHxEIGHTH" } -- Creates dialog dlg with an hbox containing a button, a label, and a toggle dlg = iup.dialog { iup.vbox { iup.hbox{frm_btn, frm_lbl, frm_tgl, frm_tgl_radio}, iup.fill{}, iup.hbox{iup.fill{}, lbl_size, iup.fill{}} }; title = "IupImage Example", size = "HALFxQUARTER", cursor = img_cursor } -- Shows dialog in the center of the screen dlg:showxy(iup.CENTER, iup.CENTER) if (iup.MainLoopLevel()==0) then iup.MainLoop() end