The LuaCOM Library

The LuaCom Library

News

Description

LuaCOM is an add-on library to the Lua language that allows Lua programs to use and implement objects that follow Microsoft's Component Object Model (COM) specification and use the ActiveX technology for property access and method calls. LuaCOM is implemented as a C++ library and runs either stand-alone or enbedded in another application. LuaCOM is provided with its source code and the makefiles required to build it.

LuaCOM has been designed and implemented by Vinicius Almendra and Renato Cerqueira, and is maintained by Fabio Mascarenhas, at TeCGraf, the Computer Graphics Technology Group of PUC-Rio (the Pontifical Catholic University of Rio de Janeiro in Brazil). TeCGraf is a laboratory of the Department of Computer Science.

LuaCOM is available under the same terms and conditions as the Lua language, that is, it can be used at no cost for both academic and commercial purposes. Send your comments, bug reports and anything else to luacom % tecgraf.puc-rio.br

Copyright © 1998-2005 TeCGraf, PUC-Rio. All rights reserved.

Stable Versions

Version 1.3 (for Lua 4 and Lua 5)

Online documentation

Browse online documentation (multiple HTML files)

Browse online documentation (single HTML file)

Download

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Files can be downloaded from the links below, or from LuaForge.

Changes

Version 1.2 (for Lua 4 and Lua 5)

Online documentation

Browse online documentation (multiple HTML files)

Browse online documentation (single HTML file)

Download

Version 1.1 (for Lua 4 and Lua 5)

Online documentation

Browse online documentation (multiple HTML files)

Browse online documentation (single HTML file)

Download

 

Version 1.0 (for Lua 4)

Online documentation

Browse online documentation (multiple HTML files)

Browse online documentation (single HTML file)

Download

Older version

 


This page is maintained by Fabio Mascarenhas.